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The River

Programming: Angus Muir
Sound Design: Michael Hodgson

Come. Follow the distant call of birds, as they lead you into a world of wonder. Can you hear them, over and under the ever-changing song of the river? The rush of rapids, the hush of eddies, the whisper of water, fast or steady... Come. To a world enchanted.

The enchanted river, with increasing and changing soundscapes of water rapids and distant bird calls will lead you down to the world of LUMA Enchanted.

How and what?

  • 8 water effect lights
  • 24 programmed wash lights
  • 36 pathway washes

The Moreporks

Design / Fabricator: John Allan
Sound Design: Michael Hodgson

Whose voice was that, leading you on, into the world of Luma Enchanted? The Moreporks know. They need no words. Their invitation is a wide-cast net of light as, from their perch on high, they spread a shifting array of coloured delights, to welcome you to the world.

How and what?

  • 3 handcrafted mirror balls in the shape of 3 moreporks, reflecting light into the space
HDRPhotos LumaEnchantedby@fedepagola 4

Tuataras Dream

Design: John Allan
Maquette: Eli Kang
Fabricators: Glenn (Hippi) Russell, Stewart Fraser
Programming: Simon Holden, Cat Ellis
Sound Design: Michael Hodgson
Pixel Installation: Jo Bollinger, Ella Dickson, Lily Catterick

The Tuatara, still as ever, reflects upon his timeless journey through all the ages he has lived. His ancient eye is a-glitter with memory: myth and mystery, ancient history, shared with the leaves in the listening trees, while the music of the forest never fails to bring his scales to light with pure delight…

How and what?

  • Steel rod armature scaled up from maquette covered in square wire mesh, clad in 650 laser cut scales
  • The spine is 25mm thick pieces of acrylic sheet, cut and sanded. Each spine tooth has its own programable light.
  • Over a 1000 36mm pixels sit behind the scales, spine, legs and head. The eyes have a 256 led pixel matrix in each one, allowing us to blink, move and animate them. A gobo light with custom deisgned gobos illuminates the tree towering above.
HDRPhotos LumaEnchantedby@fedepagola 15

Dancing Reeds

Design: Simon Holden
Fabricators: Angus Muir Design
Programming: Simon Holden
Sound Design: Michael Hodgson

Now you have the power. Take control. Be curious. Bold. Contemplate - or participate. Move or wave and you'll create a dance of light, a wondrous sight - painted, shifting, soft or bright - on a living canvas of reeds. Engage with the artwork- as lights dance and patterns evolve in response to human movement. Pause and enjoy the subtle nuances of light, sound, and movement - and manipulate them for yourself.

How and what?

  • 250 10mm by 4m high rods, harnessed in an underwater frame.
  • IR camera with IR flood light captures your movement, even in almost complete darkness to the eye.
  • A 6k laser projector projects millions of particles which are generated from movement across the reeds. Wait a while and and Dancing Reeds will cycle through 8 different particle modes.
HDRPhotos LumaEnchantedby@fedepagola 30

Call of the Piper

Design: John Allan
Fabricators: Lee, Jaap Vandergeest, Glenn (Hippi) Russell Stewart Fraser, Brett Larsen and John Allan
Programming: Simon Holden
Sound Design: Michael Hodgson and Miho Wada
Pixel Installers: Simon Holden, Ella Dickson, Lily Catterick, Royce Ashton

The Piper, born of ancient lore and legend, and story-telling old, calls to Aotearoa's mythic patupaiarehe - the fair-skinned faeries of the forest.

Is it them, creatures of the lake now, flitting and dancing on the swirling backs of eels, as they are carried to answer the Piper's calls?

How and what?

  • Piper: 25mm steel box section armature with 6mm steel rod tendons. Wrapped in 2.5kms of 2.6mm gauge black wire. Weight approx 121kg, Height 2400mm. 240 hours to create.
  • 200m of steel wire in the pond, suspending 23,000 mapped pixels in the water.
  • The pipers hair has 13,500 pixels.
  • Pipers Branch: Branch constructed of 50mm x 100mm steel box section with carved polystyrene and urethane bark on top. Pipe created from various sizes of Acrylic tube.
HDRPhotos LumaEnchantedby@fedepagola 42

The Dragonflies

Design and Installation: Angus Muir Design
Sound Design: Michael Hodgson

Hear the weird electric hum and see them sparking, winking! Come!

Dragonflies a-glitter by the ponds. Blown by wind, their flitterings are a busy, beautiful dance; their whispering wings an electric spark of light and colour, in the dark.

The electrical movement of the dragonflies is driven by natural airflow in the park, while a low hum underscores their busy, random activity.

How and what?

  • 20 hand crafted LED Dragonfly elements, using multiple disciplines to create the forms, 3d printing, CNC engraving and cutting, each with custom LED fixtures totally over 3000 pixels.
  • 24 wash lights sychronized harmoniously with the soundtrack.
HDRPhotos LumaEnchantedby@fedepagola 51

The Forest Folk

Design / Fabrication: Eli Kang, John Allan
Mould Maker: Michelle Crowley
Painter: Brett Larsen
Programming: Simon Holden and Angus Muir Pixel
Lighting Design: Jo Bollinger
Water and Air Effects: Matt Stott
Sound Design: Michael Hodgson
Scripting: John Banas, Dahnu Graham
Voices: Kids from Arrowtown School and Queenstown Alpine Ski Team, Philly de Lacey, Duncan Forsyth and Charlie Haskell

If birds were people would they be as cheeky as a chap can be? Of course they would! Just look and listen and you'll see what chaos there would surely be. Our lovely birds are clever, crafty, smart, absurd. Their antics make us laugh out loud, or curse, or worse. They're proud to claim a reputation as naughtiest creatures in the nation!

Inspired by native bird life, a multitude of ideas are explored by each scenario in animplied narrative - with outrageous personalities that entertain and make you giggle.

How and what?

  • Carved from polystyrene and coated with several coats of epoxy resin, then painted and glazed. Molds taken from their hair and other appendages to create elements that are illuminated. These were moulded in silicon, cast in epoxy resin then glued back on to the models with small LED lights and wiring for power threaded through their bodies.
  • Over 500 pixels, key lights and RGB lights illuminating the characters, sequenced to their voices and actions.
HDRPhotos LumaEnchantedby@fedepagola 59

The Fireflies

Design: Angus Muir Design

Look up! It's an aerial ballet! Millions of fireflies are dancing in the trees.

Weaving through leaves. Chasing the breeze. Look up! Can you catch one in your hand?

A beautiful interplay of light, sound and colour is created by lasers, interacting with the movement of the trees.

How and what?

  • 8 firefly lasers, each laser has a prism fracturing the light from the laser into thousands of tiny fireflies dancing across the leaves.
HDRPhotos LumaEnchantedby@fedepagola 60

The Moa's Egg

Design: John Allan
Fabrication: Glenn (Hippi) Russell, Stewart Fraser, Elie Kang
Mould Maker: Elie Kang
Featherers: Duncan Forsyth, Jensen Forsyth, Charlie Haskell
Pixel Installers: Elia Dickson, Lily Catterick, Simon Holden
Programming: Simon Holden
Animation: Creature Post
Sound Design: Michael Hodgson, Adam Parris

Inside his egg (or is it her's)
The hatchling Moa gently stirs.
You'll see it's shadow near the shell,
Responding to the music's swell.
It's mother, majestic beyond belief,
Is also quite a crafty thief.
Look closely at the nest to see
The things she stole from you and me
To build her forest Queendom…

How and what?

  • A full sized section of the egg was carved from polystyrene, molds were taken then joined together, then cast in fiberglass mat and polyester resin.
  • The nest is 10mm and 6mm steel rod armature base clad with driftwood. Then number eight fencing wire spun around to create nest basket and dressed with wool and coir fibre.
  • The egg is internally projected with an ultrawide projector, beneath the nest lies some RGB digital neon, giving an eerie glow and around nest is surrounded by 2500 LED seed lights.
HDRPhotos LumaEnchantedby@fedepagola 63

The Moa

Design: John Allan
Fabricators: Glenn(Hippi) Russell, Stewart Fraser, Elie Kang
Painter: Brett Larsen
Featherers: Lisa Sackville, Nic Macallan, Neil Proctor
Pixel Installer: Jo Bollinger
Programmer: Simon Holden
Sound design: Michael Hodgson, Adam Parris

Pay homage now to the Forest's Queen, the mightiest of birds. She presides with majesty over this place, poised to protect her offspring, and to keep safe all those who enter here. Be mindful, though - she loves to steal and shiny things have great appeal - so keep a close eye on your jewellery and trinkets!

The Moa is made from recycled mooring lines - recycling our detritus is just one way of preserving our natural environment.

How and what?

  • Scaled up from maquette in 10mm & 6mm steel rod armature then covered in 20mm square wire mesh. Recycled ship mooring rope teased apart and then tied individually into structure. Head carved from polystyrene followed by a 2 part
  • fiberglass mold then cast from polyester resin and mat. It took 3 dedicated souls 260 hours to tie on the feathers.
  • 25 custom LED ovoids suspended 8m overhead. 1200 36mm pixels move light around the inside of the moa, with another 40 RGB neon elements inlayed into the moas neck, feet and head.dressing.
HDRPhotos LumaEnchantedby@fedepagola 69

Echo

Designer: John Allan
Fabricator: Brett Larsen
Pixel Installers: Simon Holden
Programmer: Simon Holden
Music and Sound Effects: Michael Hodgson

Be bold! Be brave! Don't be afraid to search for monsters deep within.

Get close. Lean in and make a din, or whisper loud and hear the sound of your own voice come back again - all bent and strange and echoing…ing…ing…ing…

The echo chamber is another interactive experience. With creepy-crawlies…

How and what?

  • The stump is carved from a large block of polystyrene then clad it in a soft flexible urethane bark.
  • The stalagmites are cast from epoxy resin and also some from 25mm thick acrylic shards and coated in polyester resin.
  • 250 sound reactive pixels dance in the depths of the cave. Delight in the sound reactive echo tunnel as your voice moves from one part of the park to the depths of the cave.
HDRPhotos LumaEnchantedby@fedepagola 74

Chrysalis

Designer: Simon Holden
Fabricators: Elie Kang, Michelle Crowley
Painter: Brett Larsen
Programmer: Simon Holden
Sound Design: Michael Hodgson, Adam Parris

Every butterfly (or moth?) must begin somewhere. Even giant ones. The lovely larvae love the symphony of light and sound that's all around.

They twist and pulse to the harmonious rhythms, and dream of spreading their wings.

Chrysalises hang in the trees and respond to the interactions of light and sound.

How and what?

  • Created a 2 part silicone rubber mould from, pods cast from urethane and epoxy resin.
  • 1,728 sound reactive pixels dance to their own 4 channel moving soundscape.

Dawn Chorus

Programming: Cat Ellis
Pixel Installers: Angus Muir Design
Sound Design: Michael Hodgson, Miho Wada

Pause here. Because here, the day is beginning.

The wake-up call of birds is a river of sound. A spring, then a stream, a brook, then a river - ever wider, louder, bigger - at last a raging waterfall of sound. The Chorus of the Dawn!

Take your time as a laser light show dances through a soundscape of New Zealand's native birds all adding their unique voices to the legendary Dawn Chorus.

How and what?

  • 4 x 5w full colour lasers
  • 4 x moving head LED fixtures, and 24 choreographed wash lights
  • 4 channel surround soundscape

Something in the deep

Animation: Creature Post
Programmer: Simon Holden
Lighting Design: Simon Holden
Water and Air Effects: Matt Stott
Music: Michael Hodgson

Deep in the forest what things hide? Look for The Lookers, the Watchers, the Eyes. In trees, in bushes, everywhere - even in watery mist. They're there!

Is there movement in water? Eyes there too? Get closer and see if they're looking at you. We Forest Folk dare you to stare in the depths.

But, oh, if you do, who knows what comes next????

Inspired by mysteries of the Canterbury black panther and Fiordland Moose, what creatures don't we know about that exist in the shadows?

How and what?

  • 4 high resolution outdoor video panels
  • High pressure underwater pressure release valve
  • 4 ultrasonic misters and low level lighting create an eerie atmosphere across the water.

The Tree Goblin

Animation: Creature Post
Programming: Simon Holden
Script Work: John Banas, Dahnu Graham
Voice: Mark Mitchinson
Facial performance: John Banas
Sound Design: Michael Hodgson

The Moa may think she rules the Forest, but it is I who have been your generous guide.

It was I who greeted you and, now, it is I who will bid you farewell.

If I can wake up...

How and what?

  • 12.5k Laser Projector
  • Motion capture software used to create the goblins animation from real human interaction.
HDRPhotos LumaEnchantedby@fedepagola 92

Cheeky Locals

Animation: Creature Post
Sound Design: Mike Hodgson
LED Panels: Angus Muir Design

Look out for the Forest Folk's friendly, cheeky, but elusive native ground birds as they appear and disappear: popping in to check you out as you journey through their enchanted world!

How and what?

  • 4 500x500 LED screens with native NZ bird animations dancing across them.
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